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Forge Networking is all of us
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Thank you for supporting Forge Networking.
Everything is open source and in C#. We have a committed community for online multiplayer games. This project aims to be both a stand-alone C# networking layer as well as an integrated networking library for the Unity Game Engine.
All contributions will only go to the committed community developers of Forge Networking for the time and effort they spend to improve Forge Networking as well as the time they commit to developing features and relations between Forge and other developers.